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SubLode Lite
Gateway Dual-path bass synth

SubLode Lite - Routing
SubLode splits paths.
Path 1 is the sub. Grit and texture live there, so the bottom can change without dragging the mid around.
Path 2 has two wavetable oscillators. They’re high-passed so they don’t sit in the floor. Path 2 chooses filter, saturation, both, or neither. Both paths have their own EQ.
They meet at the compressor, then go out as one through the limiter.
Path 1 is the sub. Grit and texture live there, so the bottom can change without dragging the mid around.
Path 2 has two wavetable oscillators. They’re high-passed so they don’t sit in the floor. Path 2 chooses filter, saturation, both, or neither. Both paths have their own EQ.
They meet at the compressor, then go out as one through the limiter.

SubLode Lite - Randomization
Not the whole synth or nothing. Lock the overlay to a section. Keep the sub. Experiment with Osc 1. Test different Saturations.
Hit All if you want a laugh. Undo keeps the last five rolls.
Randomization skips the dumb stuff: sub octave, illegal EQ/crossover flips, attack/release under 10 ms, Lo-Splits, I/O gains.
Hit All if you want a laugh. Undo keeps the last five rolls.
Randomization skips the dumb stuff: sub octave, illegal EQ/crossover flips, attack/release under 10 ms, Lo-Splits, I/O gains.

SubLode Lite - Sub Oscillator
Path 1. Sine (or whatever you pick), then grit, texture, half-harmonic, tone. Path 1 has its own EQ.
Grit is grain: bitcrush, downsample, rectify, asymmetrical waveshaping. Texture is shape: fold, phase distortion, PWM morph, slew-bend. Tone is how much of that dirt you keep. Watch the wave.
Sine/triangle if it should disappear. Saw/square if it should speak. Pulse, half sine, rect sine, saturated if it already has an attitude.
Solo it. If it’s boring alone, you’re not done.
Grit is grain: bitcrush, downsample, rectify, asymmetrical waveshaping. Texture is shape: fold, phase distortion, PWM morph, slew-bend. Tone is how much of that dirt you keep. Watch the wave.
Sine/triangle if it should disappear. Saw/square if it should speak. Pulse, half sine, rect sine, saturated if it already has an attitude.
Solo it. If it’s boring alone, you’re not done.

SubLode Lite - Oscillator 1-2
Init is off. One for body, two for a stack in the mids. Level, pan, octave, unison, detune per osc. They only share a filter if you flip FILT.
Pick the wave first. Warp is the cycle. Wave Morph is motion inside the osc (sync, formant, bend, squeeze, etc.). Spectral Morph is the makeup of the wave, including the vocal types; R1 and R2 matter there. Each osc has its own cutoff.
SAT / FILT are per oscillator. Ladder on one, sat only on another. They all go through Path 2 EQ.
XMOD is FM and AM off the sub or other osc. The sub can modulate an osc without being mixed into it. Solo the osc and the XMOD is still there. Amt is how hard. Mix is how much you keep.
Pick the wave first. Warp is the cycle. Wave Morph is motion inside the osc (sync, formant, bend, squeeze, etc.). Spectral Morph is the makeup of the wave, including the vocal types; R1 and R2 matter there. Each osc has its own cutoff.
SAT / FILT are per oscillator. Ladder on one, sat only on another. They all go through Path 2 EQ.
XMOD is FM and AM off the sub or other osc. The sub can modulate an osc without being mixed into it. Solo the osc and the XMOD is still there. Amt is how hard. Mix is how much you keep.

SubLode Lite - Envelopes
Cutoff, grit, morph, sat, XMOD; to name a few. Add to parameters on Path 1, Path 2, or both. Right-click a parameter knob, assign an envelope, and drag the arc to arc to taste. Right-click the ENV title if you forget where it went.
Retrigger on: every note is a new hit. Off: last-note legato, so a line can be one shape. That switch actually matters here..
Amp Env is whether the note is there. Init is already a bass: short attack, full sustain, short tail.
Retrigger on: every note is a new hit. Off: last-note legato, so a line can be one shape. That switch actually matters here..
Amp Env is whether the note is there. Init is already a bass: short attack, full sustain, short tail.

SubLode Lite - LFO
Same assignments as the envelopes. Not locked to cutoff.
Multiple waveform options. Sync or free. Fade in so the first hit can sit still. Retrigger on/off same idea as the envelopes.
Rate and depth can be moved by an envelope, or a macro.
Multiple waveform options. Sync or free. Fade in so the first hit can sit still. Retrigger on/off same idea as the envelopes.
Rate and depth can be moved by an envelope, or a macro.

SubLode Lite - Filter
Lo-Split keeps the bottom dry and only filters above it. That’s the “second channel and a crossover” trick, on the module. (Saturation has the same split.)

SubLode Lite - Saturation
Tape, tube, or transistor. Clip, oversample, auto gain at the end.
Pre-EQ or post-EQ per path. Lo-Split same as filters: cook the mid, leave the very bottom round.
Pre-EQ or post-EQ per path. Lo-Split same as filters: cook the mid, leave the very bottom round.

SubLode Lite - EQs
Three bands each. Low: bell, shelf, or high-pass. Mid: bells. High: bells, shelves, or low-pass.
Path 1 can be almost nothing. Path 2 can be the mix move. If you’re boosting 2 kHz on the sub to hear it, that work belongs on Path 2.
Path 1 can be almost nothing. Path 2 can be the mix move. If you’re boosting 2 kHz on the sub to hear it, that work belongs on Path 2.

SubLode Lite - Master Tab
Compressor is the meeting. Always in the path; mix at zero is dry. Three bands, your splits. Compress the floor without flattening the mid, or the other way around. Attack and release per band, saved with the sound.
MONO is not polyphony. It collapses after the mix. Mono Hz keeps the lows centered if Path 2 is still a little wide. Glide is the crawl. Meter is post-output.
MONO is not polyphony. It collapses after the mix. Mono Hz keeps the lows centered if Path 2 is still a little wide. Glide is the crawl. Meter is post-output.
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